It's exactly the pace and level of strategy that I love, I just hope to see even more to it eventually. I could see myself becoming addicted to this game for a long time if the devs continue to expand it and experiment. More units, upgrades, abilities, maps and map types, multiplayer co-op and PvP, other game modes, almost anything honestly. I would really just love to see more content for the game. Your main job tends to be appreciating the hilarious pixel-art mayhem that ensues after dropping hundreds of dollars on expensive war equipment. You just say what your army should look like, and when they should move, but they'll figure out the details themselves. The fact that there is very little micro-management in this game means the player is truly in more of a "commander" seat, rather than an all-controlling god. I can enjoy the chaos, without straining my brain to the point that I can no longer focus on anything aesthetic at all. One of my favourite things about Warpips so far is, I never feel like I have to think about too much at once. Units seem to have clear counters and strengths, upgrade progression feels nice, it feels well balanced all around. You can take as much time as necessary to prepare for your missions and plan them out, and even on the field, there's ample time to understand your next move at every step. I want to call it a "lazy strategy" in the best way possible.
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